godot-multi-manager
A local web UI for running multiple Godot editor / headless / game instances in parallel, each wired to its own Godot-MCP-Native MCP server and project-local gdmcp CLI. One-click create, configure, launch and stop, with one dedicated MCP port per project. Zero npm dependencies.
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Per-day rates divide a measured star count by the days it covers: the interval between two snapshots for Rising fastest, the age of the repository for New and fast. They are not fixed 24-hour changes, and stars show interest, not quality.